The Prometheus project — the challenge of disembodied and dislocated performances
نویسنده
چکیده
The Prometheus project is seeking to create a virtual studio production chain. This paper discusses the technologies that are being investigated and in particular the research in progress within the Content and Coding Laboratory in BTexact Technologies. Also presented are the historical changes in the production of real and animated performances and how Prometheus and current trends can have an impact upon this. Two areas are identified where further study is required to ensure believability and coherence when virtual performances are created from reusable digital components.
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تاریخ انتشار 2002